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client/server

The splitting of an application into tasks performed on separate computers connected over a network. In most cases, the “client” is a desktop computing device (e.g., a PC) or a program “served” by another networked computing device (i.e., the “server”). Gartner has defined five styles of client/server computing, based on how presentation, application logic and data management functions are partitioned between the client and server device — see separate definitions for “distributed presentation,” “remote presentation,” “distributed function,” “remote data management” and “distributed data management.”

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Information Technology

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