Company: Microsoft
Created by: federica.masante
Number of Blossarys: 31
- English (EN)
- Arabic (AR)
- Chinese, Simplified (ZS)
- Chinese, Traditional (ZT)
- Czech (CS)
- Danish (DA)
- Dutch (NL)
- Finnish (FI)
- French (FR)
- German (DE)
- Greek (EL)
- Hungarian (HU)
- Italian (IT)
- Japanese (JA)
- Korean (KO)
- Norwegian Bokmål (NO)
- Polish (PL)
- Portuguese, Brazilian (PB)
- Portuguese (PT)
- Russian (RU)
- Slovak (SK)
- Spanish (ES)
- Swedish (SV)
- Macedonian (MK)
- Croatian (HR)
- Tamil (TA)
- Spanish, Latin American (XL)
- English, UK (UE)
- Catalan (CA)
- Bulgarian (BG)
- Serbian (SR)
- Arabic (AR)
- Chinese, Simplified (ZS)
- Chinese, Traditional (ZT)
- Czech (CS)
- Danish (DA)
- Dutch (NL)
- Finnish (FI)
- French (FR)
- German (DE)
- Greek (EL)
- Hungarian (HU)
- Italian (IT)
- Japanese (JA)
- Korean (KO)
- Norwegian Bokmål (NO)
- Polish (PL)
- Portuguese, Brazilian (PB)
- Portuguese (PT)
- Russian (RU)
- Slovak (SK)
- Spanish (ES)
- Swedish (SV)
- Macedonian (MK)
- Croatian (HR)
- Tamil (TA)
- Spanish, Latin American (XL)
- English, UK (UE)
- Catalan (CA)
- Bulgarian (BG)
- Serbian (SR)
Additional content for games (maps, weapons, songs, gameplay modes, etc.) made available online for download.
Games available for download from the Xbox LIVE service.
An invitation to play a game with another player on Xbox LIVE.
The detailed view of a gamer's profile. Applicable to online and offline profiles. Profile acceptable when space is restricted.
A subset of a gamer's profile, the gamer card is a snapshot of the most essential data about a gamer.
A player's cumulative achievement score. In English language UI, the icon
A player's cumulative achievement score. In English language UI, the icon
A player on Xbox LIVE who is playing on another player's membership.
An invitation to engage in an Xbox LIVE activity such as playing a game or chatting.
List of the top players in a game or other competition on Xbox LIVE. Was scoreboard originally.
The Xbox LIVE method of matching players with other players and games.
Picture/image associated with a gamer profile that only people on your friends list can see.
A person to whom a gamer has given a positive player review.
An Xbox LIVE Primetime award, such as Xbox LIVE Arcade games or Microsoft Points.
Matchmaking based on finding your friends, recent players, preferred players, and/or players who share similar profile settings. Player acceptable when space is restricted.
Xbox LIVE area that caters to players who want to game against the best.
Matchmaking based on finding a game immediately. Quick acceptable when space is restricted.
Matchmaking based on finding people who have a similar skill level in a particular game. Ranked acceptable when space is restricted.
Xbox LIVE area that caters to players who take a more casual, laid-back approach to gaming.
The rating computed from the aggregation of all player reviews a player has received, represented in every gamer card as an icon.
An option that allows a player to watch a game session on Xbox LIVE without joining.
Player ranking based on the TrueSkill system used by the Xbox LIVE service that takes inputs from games and computes a player's rank relative to every other player who has played that game and game mode.
球员排名基于 Xbox LIVE 服务,它从游戏的投入并计算球员的等级与其他玩家玩过这游戏和游戏的模式所使用的 TrueSkill 系统。
Xbox LIVE area that caters to players who take an alternative approach to gaming.
The icon that is present when the Kinect microphone is available to accept voice commands.
The controller stick. Formerly known as the thumbstick.
The button at the top right and left edge of the controller. Equivalent to a shoulder button.
The controller stick button. Formerly known as thumbstick button.
The button on both the wireless controller and the console used to make a permanent attachment between the controller and console.
An Xbox LIVE sponsored contest between approved Xbox LIVE members.
The automatic angle adjustment function of the Kinect Sensor.
The area in which the player plays. It is always within the sensor's field of view, and should be clear of obstructions.
The visual progress indicator that appears in the corner of the screen when a player performs the guide gesture. Because the icon is only visible when cued by the guide gesture, use only when necessary to specifically call out its functionality, as in an instructional demo, for example.
当一个玩家执行指南姿态出现在屏幕的右下角可视进度指示器。因为该图标是仅在荡漾于由指南姿态时可见,仅在必要专门叫出它的功能,在教学演示中,例如时才使用。
The icon that appears when a player is detected in the play space, prompting a wave to engage with Kinect. Once engaged, a hand pointer appears, which serves as a mechanism for navigation and object manipulation in Kinect Hub and Kinect Guide.
当一个玩家中检测到的发挥空间,引发了一波与 Kinect 进行时出现的图标。参与一次,会出现一个手指针,Kinect 集线器和 Kinect 指南 》 中的导航和对象操作的机制,作为。
Gameplay feedback produced by the controller motor. Do not use rumble.
Multiplayer mode used for displaying a list of game sessions. LIVE Silver Membership accounts are limited to list play multiplayer sessions.
A request to become a player's friend on Xbox LIVE.
Xbox LIVE area that caters to players who want a fun, safe, family-friendly environment to play in.
Content, such as game levels, characters, and maps, that is transferable from the service to the console.
Matchmaking based on a user-defined set of criteria. (Equivalent to Xbox LIVE Optimatch.) Custom acceptable when space is restricted.
Average rating for a game given by the Xbox LIVE community.
Notification by a player to the Xbox LIVE service of another player's violation of the Xbox LIVE code of conduct.
An invitation to communicate with another player on Xbox LIVE.
A person to whom a gamer has given a negative player review.
An avatar item granted by a game, like an achievement.
3D personification created by a player, to represent them in social spaces on Xbox LIVE.
The score that is associated with an achievement.
The process by which the sensor orients itself to the environment.
The entire area that the sensor can "see," including walls, furniture, and other obstructions.
The entire area that the sensor can "see," including walls, furniture, and other obstructions.
An object in the play space that interferes with player movement or conceals part or all of the player.
A motion made by a player that's intended to be tracked by the sensor. Gesture can also be used to mean both gestures and poses. This sense is not expected to see extensive application.
Stationary body stance that's tracked and interpreted by the sensor as input.
A person's physical state as interpreted by the sensor, e.g., standing, sitting, kneeling, and so on.
The detection and following of a person's movements by the sensor.
The focal point on the screen that mirrors hand movement in the PHIZ. Games may choose their own game-specific terms for pointers.